Pinventory

Add games

Add one machine at a time, or bring in a whole collection at once.

1

Start a new machine

Open Fleet and use the Add Machine button in the header. Pinventory asks what kind of machine you are adding: Pinball, Arcade, or Amusement.

Pinball is the standard choice and is open to every account. Arcade and Amusement machines need Pro, and without it Pinventory takes you straight to the pinball form and skips the question.

The Add Machine screen showing the Pinball, Arcade, and Amusement options.
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2

Find the game in the catalog

Type the title into the search box and select it from the results. Pinventory pulls the manufacturer, the release year, and the backglass art from its game catalog, so you do not type any of it yourself.

If the title shipped in more than one edition, pick the edition you own. The edition changes the name shown across the app and the parts that match your machine.

The catalog link is what makes manufacturer-specific features work later, such as Stern and Jersey Jack imports. Always link the game if it exists in the catalog.

Catalog search results for a game title, with an edition selector below.
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3

Add your own details

The rest of the form is the part only you know: serial number, asset ID, what you paid, when you bought it, and who you bought it from.

Operators can also assign the machine to a location here. You can change the location at any time from the machine page.

Tick Has NVRAM if the game stores its settings without batteries. Pinventory uses this to decide whether to warn you about battery corrosion on older games.

The machine detail form with serial number, purchase price, acquisition date, and location fields.
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4

Import a spreadsheet

Already track your games in a spreadsheet? Use Import Machines on the Fleet header instead of adding them one by one.

The import runs in three steps. Upload your CSV or Excel file, tell Pinventory which column holds which field, then review every row before anything is saved. Rows that did not match a catalog game get a picker so you can correct them on the spot.

The spreadsheet import screen at its upload step.
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5

Import from Pinside

If your collection is already on Pinside, connect the two and bring it across. Pinventory sends you to Pinside to sign in, so it never sees your password.

Once connected, fetch your collection and review the matches. Your Pinside wishlist comes across as a wishlist, separate from the games you own.

The Pinside collection import screen with the connect step.
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Good to know

  • Manufacturer comes from the linked catalog game and cannot be edited. On an amusement machine, which has no catalog entry, you type the manufacturer yourself.
  • An import never overwrites a game you already have. Review the matches and drop any duplicate rows before you finish.
  • Every machine you add gets its own QR codes right away. See the QR codes guide.

Do this in Pinventory

Free for collectors and small operators. No card needed to start.

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